Yesterday, Nintendo lastly introduced its successor to the Nintendo Swap, fittingly named the Swap 2. I already wrote about my common experiences with the console, the place I talked about the way it’s principally boring, however in all probability the appropriate transfer on Nintendo’s half. Nonetheless, I wished to take a second to name out one a part of the console that undoubtedly isn’t boring: the mouse controls.
Whenever you take one of many Swap 2’s controllers, the Pleasure-Con 2, off the console and put it on its aspect, it turns into a mouse—easy as that. For those who’re enjoying a suitable sport, you’ll immediately see a cursor pop up on display screen, and straight away, you’ll be enjoying as when you have been on PC. Rotate the controller to be upright once more, and also you’ll be again to a extra conventional setup.
That is akin to a magic trick. Regardless of consoles typically being simpler to arrange than PCs, and extra typically performed from extra snug positions like the lounge, sure genres have eluded them for some time. These embody shooters, technique video games, and different titles that profit from fast and exact pointer motion. There have been makes an attempt to repair that earlier than, like with movement controls, however having gone hands-on with the Swap 2’s mouse mode, it’s simply my favourite to date.
Abruptly, the consolation of consoles and precision management of PCs don’t have to be at odds anymore. There are just a few drawbacks, which I’ll get into in a second, however I used to be stunned how properly it labored total.
Take Metroid Prime 4. This sequence began off on the GameCube, with taking pictures nearly fully relegated to an archaic lock-on system. Then, it re-released on the Wii and later the unique Swap with improved movement controls, however these might get tiring after a bit. Now, with Metroid Prime 4, it performs similar to some other shooter (OK, the lock-on continues to be there in order for you it, however you get my level).
That’s enormous. Granted, an exploration-based sequence like Metroid doesn’t essentially must cross that threshold, but it surely labored almost completely in my time with it, and represents so many prospects for the Swap 2. Now, the Nintendo port of Name of Responsibility or related titles may not be some compromised various while you don’t have some other programs; it could possibly be the greatest solution to play, barring the PC. And this goes double for genres like technique video games, which frequently skip consoles altogether. Civilization VIII on the Swap 2 felt precisely like controlling it at my desk.
However even when these extra conventional use instances elude you, the mouse controls are the one place within the Swap 2’s design the place you possibly can see Nintendo’s traditional playfulness at work. A couple of month after the console’s launch, the corporate is ready to re-release its newest Mario Get together sport with an enhanced port for the Swap 2, and as I noticed first-hand, it took the chance to go all-in on the mouse.
In a pre-release hands-on with the Swap 2 model of the sport, I obtained to make use of mouse controls to play a convincing substitute for air hockey, a traditional mouse avoider sport, plus two mini-games that really do issues you possibly can’t do on a traditional mouse.
The primary had me spray portray objects with the Pleasure-Con, then rapidly shaking it to refill my paint canister. It wasn’t probably the most sturdy expertise, but it surely did showcase one profit to only tossing mouse performance on an current controller—you should utilize the controller’s different features, like movement controls, in tandem with it.
This was extra noticeable in a stacking mini-game I performed, the place I had to make use of the mouse pointer together with the Pleasure-Con’s gyro to make a taller block tower than my opponents with out knocking it over. Throw in some oddball shapes, like a Yoshi stuffed animal, and it was nice enjoyable.
What do you assume to date?

Credit score: Michelle Ehrhardt
However maybe probably the most noticeable instance of Nintendo doing one thing new with the mouse was in Drag X Drive, a basketball sport that sees you controlling a participant in a wheelchair. With its crude graphics and mocap-feeling animation, it undoubtedly had tech-demo vibes, and I’ll go away it to others extra versed within the matter than me to speak to the illustration of disabled athletes. However I’ll say that it could be the one sport I’ve seen performed with two mice directly.
Within the sport, you place each Pleasure-Con 2 controllers in mouse mode, then use your left hand to manage your left wheel, and your proper hand to manage your proper wheel. Truthfully, it obtained tiring fairly quick, but it surely did really feel shockingly correct to the few experiences the place I’ve been in a wheelchair (though, once more, I’ll go away the true judgment there to consultants).
It’s additionally one other good instance of the mouse controls combining with one other Pleasure-Con characteristic, on this case vibration. The controllers did an amazing job of simulating my wheels’ drag on the bottom as I turned them, which helped me know what wanted shifting the place, and made controlling my character fluid sufficient that, sure, I used to be capable of dunk.
All this stated, this playfulness has me equal components excited and nervous. As a lot as I’m excited to see that new play experiences aren’t fully lifeless on the Swap 2, mouse controls will solely thrive so long as builders use them. Given Nintendo’s previous historical past with equipment just like the Wii MotionPlus, I fear that they’ll rapidly fall by the wayside following just a few of its personal first occasion releases.
There’s additionally some bodily discomfort to acknowledge right here. The Pleasure-Con 2 technically have capabilities regular mice don’t, sure, however in addition they lose out on ergonomics. They’re a lot thinner, so I’ve to grip them with a really tight claw model that’s not pure to me, and urgent the face buttons on them whereas utilizing them as mice is usually a little bit of a problem at first. I’d like to see the flexibility to map the appropriate stick with face buttons as a substitute, however we will see.
Nonetheless, that is one characteristic I can’t be mad about—if solely as a result of I’m nonetheless holding out hope that it could finally result in Nintendo DS and Wii U emulation in Swap On-line. Enjoying video games made for these consoles on different units has at all times been a bit troublesome due to their distinctive contact controls, even on cellular. However with a giant display screen TV and a mouse pointer taking the place of a stylus, we might lastly have the proper reply to this longstanding drawback. I’m beaming, as I’m certain the dozen different The World Ends With You followers are.